Talk Details
A UX Designer at the Printer — where product thinking meets 3D printing
By day I design digital products, by night and on weekends I'm at the 3D printer. Over time I noticed something hardly anyone talks about: the methods we use to build professional software – design thinking, structured prototyping, "fail fast" – work just as well on maker projects as they do on digital products. In this talk I show how UX thinking translates to everyday printing – no buzzword bingo, just real projects from my own practice: from failed print to finished solution, thought through step by step instead of blind trial-and-error. The audience leaves with a concrete framework they can apply to their own projects right away.
This Talk is held in German.

